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Gamification of apps.
Creation of game world and GDD.
2D and 3D prototyping, samples.
UI/UX User flows, wireframes.
Narrative design. Sample.
Game mechanics, progression systems, level design
Production and Creative Direction
Educational games, Serious Games, AR, VR
Business plan proposals. Sample
UX Research
UX Interaction Design
Product Design
High fidelity and low fidelity prototypes.
Usability Testing
HUD - UX for games
Responsive and accesible web apps
Design Leadership
Production (GFL and Mampel Skyliner)
Agile methodologies and scrum
Kan ban
Experience working in the software industry 9 years as QA Automation working with Product Owners and Developers' teams.
Team player, team leader.
I am transitioning to UX Design and Game Design and my wide experience in the Software Industry as QA Automation contributed to my new path as I worked closely with Product Owners, Stake Holders and Customers. Would you like to get in touch?